Status Effects
"Sefra's Winds, this article is incomplete! Maybe you can fill the gaps if you have an idea from your travels, Sehm."
Not to be confused with Effects, Status Effects are essentially cards that affects your character if you have done something that triggers them.
These cards are shown beside your Energy and Stamina meters.
All Effect Cards
Image | Description | Condition |
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Night Traveling at night has you more cautious Effect | Stamina depletes faster |
Obtained when Night occurs |
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Wet
Your clothes are soaked and the discomfort drains your Energy. Sit by a fire to dry them. |
Obtained when caught in a rain or wading through water. |
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Battered and Bruised
You have suffered hardship and
misfortune. You would benefit from some
care and attention. |
Obtained at the beginning of the game. |
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Hungry You feel the need to eat something. Your Energy and Endurance are draining faster. |
Obtained after not consuming any food for some time. |
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Tired
You are worn out and feel the urge to Rest.
Your Energy is draining faster and movement is slow |
Obtained after walking or running for some time, or after a combat encounter. |
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Sheltered You are protected from weather and wind Effect | Unaffected by rain. |
Obtained being under a structure with a roof. |
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Very Comfortable You've found a perfect spot to recover Effect | "Wet" effect is cleared faster + you can use Tea skills |
Obtained when standing near a Fireplace |
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Port of Deer You are a deer Effect | Enemies won't attack you. |
Obtained using Port of the Deer or from a Dormant Altar endeavour. |
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Port of Cat You are a cat Effect | Enemies won't attack you + you can now see Ghosts |
Obtained using Port of the Cat or from a Dormant Altar endeavour. |
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Cat Meow, Mreow, mow. Meeeow! Effect | Enemies won't attack you + you can see Ghosts |
Drinking Blend number three: Catharsis |
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Port of Dog You are a dog Effect | Enemies won't attack you. |
Obtained using Port of the Dog or from a Dormant Altar endeavour. |
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Port of Goat You are blessed with Goat Port Effect | Enemies won't attack you. |
Obtained using Port of the Goat or from a Dormant Altar endeavour. |
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Empty Hand
You are now quicker as the burden
of weapons does not weight you down. |
Obtained when you are not holding a weapon. |
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Lacking Armour Proficiency
You are wearing gear that requires
proper training. The benefits your gear
could bestow is currently minimal. |
Obtained if you equip armour without activating Armour proficiency skill. |
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Lacking Weapon Proficiency
You are wielding a weapon without
the proper training. The benefits your gear
could bestow is currently minimal. |
Obtained if you wield a sword without activating Weapon proficiency skill. |
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Wounded Confidence
Your confidence is dented after fleeing
from an overwhelming situation
The burden weighs heavy on you |
Obtained after fleeing from combat |
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Ward curse You are cursed with less Ward. |
Obtained from a Haunted headstone. |
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Ward blessing | Obtained from a Dormant Altar, Sefra Shrine or Haunted headstone. |
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Force curse You are cursed with less Force. |
Obtained from a Haunted headstone. |
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Force blessing You are blessed with extra Force. |
Obtained from a Dormant Altar, Sefra Shrine or Haunted headstone. |
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Speed Curse You are cursed with less Speed. |
Obtained from a Haunted headstone endeavour. |
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Speed Blessing You are blessed with extra Speed. |
Obtained from a Dormant Altar, Sefra Shrine or Haunted headstone. |
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Burden curse You are cursed with extra Burden. |
Obtained from a Haunted headstone. |
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Reinvigorating Blessing You are blessed in a Reinvigorating way. Effect | Increases your Stamina recovery, dispels "Tired" effect |
Obtained from a Dormant Altar or Haunted headstone endeavour. |
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Collective Strengths Effect | Showcases the group's collective Talent numbers. |
Obtained when you are in a group. |
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Got Mugged Your backpack is lighter, and your confidence is a little worce for wear. Effect | ?? |
Obtained if you got mugged by bandits or outlaws. |
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Cursed You are weakened by a curse Effect | +10 |
Obtained if you have been cursed by The Eye of the Taker |
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Seafury Curse You are cursed by the Ghost Captain |
Obtained when talking to the Ghost Captain the 1st time. |
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Ghost Smoke Your mind and spirit expands, but the toll on your body is immense. Effect | Able to talk to the Ghosts in The Underbelly |
Obtained after exchanging the needed ingredients to the Mystic Cauldron |
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Dragon Weed You are affected by the smoke from the Mystic Cauldron. Effect | See here |
Obtained if Pouch of Dragon Weed are consumed. |
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Nausea Something stirs deep in your gut. You just might retch, or be doomed to carry this unease for a while. Effect | You can't run. |
Obtained if you eat something rotten or not edible. |
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Nauseous That tea did not sit well with your gut... Effect | You can't run. |
Obtained if you drink Blend number two: Radiant Riverboat in Clearing |
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Boon of drowned things The feeling of a million drowned things clinging to your wet skin hastens your step. Effect | Walk speed is boosted x2.5 if the player is also affected by the 'Wet' status effect. |
Obtained while the Sodden boon is equipped. |
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Furikum Seeds
You have consumed some Furikum seeds and can now move faster |
Obtained if Furikum seeds are consumed. |
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Blessed
An inner light fills your spirit with Energy |
Obtained from a Dormant Altar, Sefra Shrine and Haunted headstone. |
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Plum Wine
You are filled with a warm sense of
humanity and spiritual insight |
Obtained after consuming Zi's plum wine |
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Displaced Wait, what just happened?! Effect |Transports the player to Outhouse (Bat Saha) |
Teapot "Saha special" in Clearing |
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Enfeebling curse You are cursed in an Enfeebling way. Effect |Energy and Stamina depletes faster |
Obtained from a Haunted headstone. |
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Veil's blessing You are blessed with Veiling. Effect |Makes everyone invisible |
Obtained from a Dormant Altar. |
Sighted Your eyes have been opened to see Ghosts Effect | You can see ghosts and Maisu |
Obtained if you
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