Effects
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This page is under active construction.
"Sefra's Winds, this article is incomplete! Maybe you can fill the gaps if you have an idea from your travels, Sehm."
Effects are penalties, boons, or neutral factors that affect Khelims.
Effect Cards show active Effects and can be hovered over to obtain more information about the displayed Effect. Effect Cards are displayed at the top left of the game window, but not all Effects will display an Effect Card when active.
Types of Effects:
- General
- Event
- Skill
- Quest
General Effects
Sources of General Effects:
- Consumables
- Environment
- Khelim actions
- Groups
Effect Name | Effect Nature | Effect | Source | Source Category | Effect Card Note | Effect Start Notification | Effect End Notification |
---|---|---|---|---|---|---|---|
Wet | Penalty | Drains Energy | Rain | Environment | Your clothes are soaked and the discomfort drains your energy. Sit by a fire to dry them. | Your clothes are soaked. Rest by a fire to dry them. | You are dry. |
Moving into or through a substantial amount of water for a substantial amount of time | Khelim Action | ||||||
Sheltered | Boom | Protected from weather and wind |
Indoors, under a large tree or weather shield | Environment | You are protected from weather and wind. | You are protected from weather and wind. | You are no longer sheltered. |
Tired | Penalty |
Drains Energy and slows movement | Participating in a battle or walking a long distance | Khelim Action | You are worn out and feel the urge to rest. Your energy is draining faster and your movement is slow. | You are tired, and feel the need to rest. | You are no longer tired. |
Harsh Weather | Penalty | Drains Energy | Bad weather | Environment | The weather drains your energy. Seeking shelter will protect you. | The weather drains you. | The weather no longer drains you. |
Night | Unknown | Unknown | Night | Environment | Traveling at night has you more cautious. | And so, the shiver of the night has appeared. | The morning sun has vanquished the night. |
Hungry | Penalty | Drains Energy and Endurance | Not consuming an appropriate edible | Khelim Action | You feel the need to eat something. Your energy and Endurance are draining faster. | You feel the need to eat something. | You are no longer hungry. |
Nauseous | Unknown | Unknown | On a boat in motion | Environment | Something stirs deep in your gut. You just might retch, or be doomed to carry this unease for a while. | None | None |
Consuming an inappropriate edible that is not a blowfish | Consumable | ||||||
Empty Hand | Boon | Increases Speed | No weapon is equipped | Khelim Action | You are now quicker as the burden of weapons does not weigh you down. | You are quicker as the burden of weapons does not weigh you down. | You are no longer empty handed. |
Lacking Weapon Proficiency | Unknown | Unknown | Equipping a weapon without Memorizing Weapon Proficiency | Khelim Action | You are wielding a weapon without the proper training. The benefits your gear could bestow is currently minimal. | You have equipped something you're not proficient with - you will not get all its benefits. | |
Group | Unknown | Unknown | In a Group | Group | You are now travelling as part of a group. |
None | None |
Near Fireplace | Unknown | Dries wet apparel | Being near a lit Fireplace | Environment | You have found a perfect spot to recover. | You feel the warmth of a nearby fire. | The warmth has dimmed. |
Drank Tea | Boon | Restores Energy | Drank generic Tea from a Teahouse permanent kettle | Khelim Action | You feel good from drinking Tea. It refreshes your Endurance. | ||
Bad Confidence | Unknown | Unknown | Fled from Combat | Khelim Action | Your confidence is dented after fleeing from an overwhelming situation. The burden weighs heavy upon you. | Your confidence is damaged. | You feel some confidence coming back. |
Got Mugged | Unknown | Unknown | Chose to pay when mugged | Khelim Action | Your backpack is lighter, and your confidence is a little worse for wear. | Your backpack is lighter, and your confidence is a little dented. | You feel some confidence coming back. |
Group Stats | Unknown | Unknown | In a Group | Group | Collective Strengths Physicality: Sociality: Mechanics: Spirituality: |
||
Gulf Weed | Unknown | Unknown | Consumed Gulf Weed | Consumable | Your mind is hyper focused while your body and spirit suffers. | ||
Battered and Bruised | Unknown | Unknown | Starting Character Effect | Khelim Action | You have suffered hardship and misfortune. You would benefit from some care and attention. | You feel Battered and Bruised. | You feel reinvigorated. |
Lacking Armour Proficiency | Unknown | Unknown | Equipping armour without Memorizing Armour Proficiency | Khelim Action | You are wearing gear that requires training to use. The benefits your gear could bestow is currently minimal. | You have equipped something you're not proficient with - you will not get all its benefits. | |
Received Motivation | Unknown | Unknown | Talked to a motivator | Khelim Action | A rising sense of determination restores your Energy and Endurance. | You feel determined. | |
Discombobulated | Unknown | Unknown | Jumped off a train | Khelim Action | A pulsing ache in your skull. Your vision blurring at the edges. These are sometimes the rewards of being a risk-taker. | ||
Increased Walk/Run Speed | Boon | Increases Speed | Consumed Furikum Seeds | Consumable | You have consumed some Furikum seeds and can now move faster. | Your heartbeat and running speed increases noticeably. You feel fast yet somehow more physically fragile. | Your heartbeat returns to its normal pace. |
Vial of Lilith's Cobalt Brew | Boon | Ward +1 | Consumed a Vial of Lilith's Cobalt Brew | Consumable | Your Ward is increased. | ||
Vial of Lilith's Cinnabar Brew | Boon | Force +1 | Consumed a Vial of Lilith's Cinnabar Brew | Consumable | Your Force is increased. | ||
Vial of Viper's Lash | Boon | Speed +4 | Consumed a Vial of Viper's Lash | Consumable | Your Speed is increased. | ||
Vial of concentrated Lilith's Cobalt Brew | Boon | Ward +3 | Consumed a Vial of concentrated Lilith's Cobalt Brew | Consumable | Your Ward is increased. | ||
Vial of fortified Lilith's Cinnabar Brew | Boon | Force +3 | Consumed a Vial of concentrated Lilith's Cinnabar Brew | Consumable | Your Force is increased. | ||
Vial of spiked Viper's Lash | Boon | Speed +8 | Consumed a Vial of spiked Viper's Lash | Consumable | Your Speed is increased. | ||
Vial of Jade Brew | Boon | Increases energy | Consumed a Vial of Jade Brew | Consumable | Your Energy is being replenished. | ||
Vial of Vigour | Boon | Increases Stamina recovery speed | Consumed a Vial of Vigour | Consumable | Your Stamina now recovers quicker. | ||
Vial of Flower Mark | Boon | Increases Trade | Consumed a Vial of Flower Mark | Consumable | Your flowery charm now grants you better deals. | ||
Vial of Unyielding Might | Boon | Physicality +1 | Consumed a Vial of Unyielding Might | Consumable | Your Physicality Talent has improved. | ||
Vial of The Undying Spirit | Boon | Spirituality +1 | Consumed a Vial of The Undying Spirit | Consumable | Your Spirituality Talent has improved. | ||
Vial of Unyielding Logic | Boon | Mechanics +1 | Consumed a Vial of Unyielding Logic | Consumable | Your Mechanical Talent has improved. | ||
Vial of Unyielding Charm | Boon | Sociality +1 | Consumed a Vial of Unyielding Charm | Consumable | Your Sociality Talent has improved. | ||
Unlabeled Vial | Burden +2 Force +2 |
Consumed an Unlabeled Vial | Consumable | You feel weirdly sluggish and heavy handed. | |||
Unlabeled Vial | Force +2 Ward -2 |
Consumed an Unlabeled Vial | Consumable | You feel strangely heavy handed and vulnerable. | |||
Unlabeled Vial | Ward -2 Speed +6 |
Consumed an Unlabeled Vial | Consumable |
You feel oddly quick and fragile. | |||
Plum Wine | Boon | Sociality +1 Spirituality +1 |
Consumed Plum Wine | Consumable | You are filled with a warm sense of humanity and spiritual insight. |
Event Effects
Sources of Event Effects:
- Dormant Altars
- Sefra Shrines
- Haunted Headstones
Skill Effects
Sources of Skill Effects:
- Teas
- Knots
- Abilities
- Passives
Quest Effects
Sources of Quest Effects: