Shade
"Sefra's Winds, this article is incomplete! Maybe you can fill the gaps if you have an idea from your travels, Sehm."
A type of Spirit that takes on a humanoid, white, semi-transparent glowing form. Unlike Ghosts, Shades have been are Provoked Attackers and can be defeated. They typically appear in groups of 3-4 and stand stationary in various out of the way locations. You can often sense the presence of a group of Shades by the sound of ghostly moans and the clanking of chains.
Walk By Dialogue
Dialogue | |
---|---|
Un...bearable... | |
Thiss iss where. | |
Despair... | |
Hhhhhhh.... | |
Aiai... |
Loot
Battling shades will always result in a drop of 1 shade resin and 1 other random poor quality item
Other drops include
Combat Strategy
Recommended Stats:
1 | 10
| 10
It is advised to go into a Shade fight with a lot of Ward and Speed as they usually come in a group.
Best way to counter them is to have knot skills inflecting damage to multiple targets such as Barrage
Since Shades have only 1 for both Force and Ward, having at least +1 Reflective damage will also greatly aid in your battle, by hitting you they also will lose their 1 Ward, making it faster to end them off.