The Sea of Despair

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Also known as the Sea of Torment. This realm exists in the Spirit World as one of the three kingdoms.

It is the 1st stage to the cycle of rebirth for the deceased souls, particularly those the perished very tragically with full of suffering and torment.

References

Witch Queen Svetana was born in a Wind-silent place and was not graced with a patron Wind. As the girl grew older she began consorting with malicious spirits from the Sea of Despair. The drowned spirits there granted her eldritch powers to carve out a windless kingdom for herself. Legend has it that at the top of her power and influence, the spirits returned and sunk her kingdom whole, driving the witch into deep fear and regret before her end. Now all that remains of her dark kingdom is an old graveyard, with a field of Char blush mushrooms as its headstone.


I'm telling you this purely for the purpose of advancing the esoteric arts. If this gets back to me I'll deny ever knowing you.
Distill the essences of the Bitter Barrens and the Sea of Despair through a dual Alembic. This is how you get Aether, take note as the substance cannot exist in the mortal realm for long so prepare the phylactery and ritual knots beforehand. If the Aether grows unstable, run and bury your laboratory, we cannot let our work be discovered. I believe you know the final steps of the ritual. Good luck

-T


Three realms make up the spirit world, The Sea of Torment, The Spiteful Badlands and The Meadow. It is believed that souls passing to the spirit world in torment or despair or spitefulness and hate must first find peace before coming to rest in The Meadow. From there, when the stars are right, their souls can cross over to The Outer Sea.



The Cycle
The Sea of DespairThe Spiteful BadlandsThe MeadowThe Outer Sea