Temple Guardian

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Magic is a language, one that those of my kind speak fluently...

Temple Guardian Ran


3 NPCs holds the same name, they will be differentiated as such:

  1. Temple Guardian Raman
  2. Temple Guardian Doe
  3. Temple Guardian Ran

Behavior

These 3 NPCs can be found sometimes at the Dandelion Temple in Bat Saha

Temple Guardian Raman & Temple Guardian Ran will stay at their spot at the left and right respectively, while Temple Guardian Doe will roam in the grassy areas below the temple's structure.

Quests

Endeavours

Completing a +1 Endeavour Symbol Esoterical.png endeavour with the Spirit Guardian Doe grants you 1 Life Petal

Exchanges

Dialogue

Take note, Khelim!
Spoiler frog.png This page contains SPOILERS from Book of Travels.

Temple Guardian Raman Dialogue

Dialogue
When you speak to Raman for the first time Welcome Dandelion... I am Raman, one of the guardians of the temple. By the act of your entry, you have now tied your Home-Knot to this sanctuary. You can always return here for safety by binding a simple Knot-spell. The only reagent is a common dandelion. However I must warn you wanderer, this spell only works if you are close to a Nomad's Rest. Nomad's Rest wind shelters can be found throughout Braided Shore; find a Nomad's Rest and you can find your way back here.Now step further into the temple, Traveller. Ran wishes to speak to you."
When you speak to Raman for the second time Until we meet again, Khelim.

Temple Guardian Doe Dialogue

Dialogue
When you speak with the Temple Guardian Doe the first time Locks eyes with you

... If you are hurt, endeavour to reach out to me, and I shall channel your emotions to mend you wounds..."

When you speak to the Temple Guardian Doe a second time Good to see you again, Wanderer. If you get hurt on your travels, know that there are ways for mortals to heal themselves. Healing skills learnt will let you heal those suffering around you. Be kind to your fellows and they will surely aid you, the way you would lend aid to them. To heal yourself, you will need to prepare, or procure a healing Tea or mending Spell. Take with you my hopes that your travels will spare you any further suffering, Wanderer.

Temple Guardian Ran Dialogue

Dialogue
When you speak to Ran the first time Magic is a language, one that those of my kind speak fluently... You however must strive to learn the basic language and grammar of making and combine that knowledge with the physical rituals of brewing tea and tying Knot-spells. A simple dandelion that grows on this isle is all that is needed to bind the Khelim's Knot... But more advanced skills require more... Precise knowledge of Reagents.
There lives a Deeplander on the main island who can tell you how to search for Reagents in the wild. Give her this flower and she will know that we sent you. Look for her in the Western parts, her song can often be heard there... Farewell, Khelim.
When you speak to Ran the second time Concentration and knowledge is required from any student of magic. I hope you have not forgotten my first words to you. As for your nearest future, know that there is a darkness slowly building to lay siege upon this temple, and that we will call for your aid when that evil time comes. So arm yourself with wisdom and strength of many colours...You must make your own way now...We will meet further down the road. Farewell, Khelim.